Candy Crush Jelly Saga

There's a new player in town, the wiggling, jiggling Jelly Queen, and she's here to challenge you to a game of Candy Crush Jelly Saga! Whatever your favorite moves, you better hope they're Jellylicious enough to take on the mighty Jelly Queen.



Developed in C++ using King's in-house engine. The most memorable experience on this project was getting the chance to write a synchronous multiplayer version where one player would take the role of the Jelly Queen in a 1 VS 1 game mode. This, however did not become part of the game more than a brief in-game event. Also, using Emscripten to port the game to be run in browsers was an interesting challenge.